Eat3D Old And Damaged Contest

1st Place Winner

Entry made for the Eat3D Old And Damaged Contest and winner of the first place. Goal was to build a game asset with the theme " Old & Damaged". My main inspiration came from old metro/train station pillars and I wanted to really show the various material layers that build up the pillar. Specifications: 2.000 triangles, textures 2048x2048.

Programms used:
3ds Max
Zbrush
Photoshop
Crazybump
Marmoset Toolbag
Old And Damaged Pillar by Michel Kooper

Old And Damaged Pillar Sculpt by Michel Kooper

Old And Damaged Pillar Wires by Michel Kooper

Old And Damaged Pillar Textures by Michel Kooper